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Pigeon HTTP Client for Unity Pigeon HTTP Client for Unity — code sample Pigeon HTTP Client for Unity — in the Unity editor
// STORE · TEMPLATE

Pigeon HTTP Client for Unity

Pavel Matyáš free

Developer-friendly HTTP client specifically designed for Unity projects.

A powerful, developer-friendly HTTP client specifically designed for Unity projects. Pigeon HTTP Client provides a seamless way to handle HTTP requests with built-in support for authentication, file downloads, and comprehensive error handling - all optimized for Unity's unique environment.

Detail
  • Version: 1.0.8
  • Release Date: February 2025
  • Unity Version: 2020.3 or higher
  • IL2CPP Support: ✓ Full Support
// Features

Features

🔄 Unity-Optimized HTTP Operations

Fully integrated with Unity's threading model, ensuring all callbacks execute on the main thread while keeping network operations non-blocking.

🔐 Robust Authentication System

Built-in token-based authentication support Automatic token refresh flow Configurable authentication headers Global auth error handling

Recommended plan

Start building your AR app for free

Free tier

  • Unity Plugin
  • CMS
  • Flexible CMS Collections
  • up to 10 000 monthly user sessions *
Start for free

* Fair-use limits (organization-wide): CMS Collections — up to 1 GB data read/month, 100 MB writes/month, and 3 MB total storage across all collections; augg.io objects — up to 200 across all experiences; Anchors — up to 40 active in total and 1,000 created/month (each scan creates/uploads an anchor). Contact us to discuss higher limits.

// Store

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